I’ve noticed recently on the WKC message board that longsword users are getting a bad reputation. In fact there are a lot of people slamming players for acting like “noobs” etc..
The reason i’m writing this post is because most of what I do is what I see some of the complaints about although I believe they are talking about lower GR players.
I don’t see the reason behind trying to single out ‘bad’ players, there are so many different weapons and armors that no combination is completely wrong, it’s up to the individual to get what they are happy with.
Sure there will be players who don’t understand the game completely and some that play like idiots but that’s the same in any game. I think you should either try and help them or just compensate for their lack of knowledge.
Sometimes this means you have to do a bit more than you usually do but at the end of the day the main objective is to finish the quest.
Having said all that for those who are still learning the best way to run quests the first thing you really need to ensure is that there is some kind of organization from the start of the quest.
Look at the other 3 players, what are they? You might have a mage, a tank and a damage dealer, then again you may just have 3 other players like yourself. You shouldn’t go into a quest relying on other to heal you because it may not happen.
In order for any quest to be successful you need to work as a team, even if there is one player who really hasn’t got a clue. In this case you have to imagine there are only 3 of you and work with the other two that know what to do.
The divine skill tree is a must, and I believe everyone should have at least Heal, Raise, Haste in their bar, these three will save you most of the time. If you see someone getting low on health, even if there is a healer you can help with a bit of Heal, the healer could be down. Once everyone is in good health your going to finish the quest, even if it takes a bit longer.
I consider myself a Damage Dealer, i’ve even been in a situation where I could finish a boss but decided to heal someone anyway or raise someone that’s fallen, sounds silly but i’ve been on the ground eating dirt too many times to know what it feels like and for an extra couple of seconds it’s better to finish a quest with a full team.
A quest that fails a lot is always a quest where you have to look after an NPC’s sometimes two NPC’s, usually there will be one player who will look after them and constantly heal but sooner or later that player is going to get hit, maybe knocked to the ground and with multiple enemies if no one else helps out that person will get the blame for failing the quest.
Guess what it’s not his fault, it’s yours. Working as a team is the only way to complete a quest, you may have a plan and it may not involve looking after NPC’s but if they die, you fail, you all fail. It doesn’t take much to keep an eye on the health of an NPC, if you see him getting low on health, assume the healer is down and take over, get the NPC’s back to good health and resume your plan, if you need to help the healer, help him/her. These simple steps should be a given and will help you get more ‘Complete Quest” instead of ‘Fail Quest’.
Tony 🙂
Aug 30
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