I’m writing this post mainly as a request from DEATH (username). Sounds like Death is doing quite well at the moment and wanted to know more about the armor sets available.

The binding shop only lists armor from GR7 which is why i’m going from GR7 up to GR12 armor sets and their starting stats, where I can I will list the +10 stats of the armors that I know. There are other sets available but only listed by Lv like Wizard set is Lv 30+ but there isn’t a GR so i’m assuming everyone will see all those as soon as they get into the binding shop. Following armor sets are starting stats only, each can be enhanced to a maximum of +10

Ok your Guild Rank 7 stuff is as follows:

1. Windwalker Set

This consists of Windwalker Coat (armor) and you have to be at least Lv 39 to wear it. DEF starts at 28 RES 8 and Wind attribute +3. Windwalker Gloves (arm gear) starts with DEF 23 RES 8 Wind attribute +3. Windwalker Slops (leg gear) starts with DEF 23 RES 8 Earth attribute +2. Windwalker Boots (foot gear) starts at DEF 23 RES 8 and Earth attribute +2. This is the set I recommend at GR7 because I really don’t think you will be at GR7 long enough to worry about anything else, you’ll be aiming for the GR8 armor as soon as you can.

2.Breaker Set

This set consists of Breaker Mail (armor) and you need to be at least to Lv38 to wear it. DEF starts at 34 and has a water attribute of +2. Breaker Fists (arm gear) has DEF 27 only to start, no added attributes. Breaker Culottes (leg gear) starts with a DEF 27 and water attribute of +2. Breaker Boots (foot gear) DEF 27 only, no added attributes.

3. Forest Set

Finally the third set of GR7 gear is the Forest gear which includes
Forest Armor (armor) starting at DEF 33 with wind attribute +2. Forest Gauntlets (arm gear) start at DEF 24 with water attribute +2. Forest Cuisses (leg gear) DEF 24 with wind attribute +2. Forest Sabatons (foot gear) DEF 24 with water attribute +2.

GR 8 Gear starts like this:

1. Magical Set

You have to be at Lv 42 or higher to wear this gear.

Magical Robe (armor)starts with DEF 33 and RES 9 Magical Bracers (arm gear) DEF 28 RES 9 Magical Slops (leg gear) DEF 28 RES 9 and Magical Shoes (foot gear) DEF RES 9.

2. Earth Set

Earth Mail (armor) DEF 40 with an added attribute of +2 Earth. Earth Fists (arm gear) DEF 33 and added attribute of Earth +2 Earth Trousers (leg gear) DEF 33 with added attribute of +2 Earth and finally Earth Footwear (foot gear) DEF 33 with added attribute +2 Earth.

3. Doom Set

Doom Plate (armor) DEF 40 Doom Gauntlets (arm gear) DEF 31 Doom Breeches (leg gear) DEF 31 and lastly Doom Boots (foot gear) DEF 31. This set seems to be the most popular at GR 8. I’ve just checked my inventory for some Doom gear and I have the Doom Gauntlets at +7 which has added HP +3 and VIT +1 which doesn’t seem much but at GR 8 it’s probably quite handy and those stats generally double once at +10

4. Blue Set

Blue Cuirass (armor) starting stats are DEF 47 and looks like the best GR 8 gear for starting stats, don’t know why I never owned any of this gear, probably too difficult to get at the time or just simply I wasn’t planning on spending too long at GR 8 myself. Next is Blue Gauntlets (arm gear) DEF 38 with added attribute of Water +3 Blue Breeches (leg gear) DEF 38 and finally Blue Greaves (foot gear) with a starting DEF of 38 and added attribute of +3 Water.

GR 9 stuff posted tomorrow.