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Aug 11

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Gaming Banter, WKC Online
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For those who use my town at WKC i’ve uploaded a new one, took me 3 hrs but it was well worth it.

There are now 18 level 10 residents in 3 categories, Mages, Miners and Warriors. 3 in each category are the ones that cost 150K so make sure after a quest you talk to the residents, they will give some great stuff. I’ll also be posting what resident gives me what when they give good items so I can keep track of how good it really is.

Have fun.

Tony πŸ™‚

3 Comments
Aug 08

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Gaming Banter, WKC Online
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Well here we are again with the final 9 GR 12 armor sets:

12. Drakkhen Set

Drakkhen Armor (armor) DEF 74 with added Wind attribute of +5 also resists Paralysis Drakkhen Fists (arm gear) DEF 64 with added Fire attribute of +5 resists Poison Drakkhen Faulds (leg gear) DEF 68 with added Wind attribute of +5 resists Paralysis and the Drakkhen Sabatons (foot gear) DEF 66 with added Wind attribute of +5 and resists Paralysis. Awesome starting DEF and I haven’t managed to get any of this armor yet but I want it just to see what +10 stats are.

13. Sentinel Set

Sentinel Mail (armor) DEF 67 with added Fire attribute of +5 resists Poison/Sleep Sentinel Fists (arm gear) DEF 58 with added Water attribute of +5 resists Poison/Sleep Sentinel Trousers (leg gear) DEF 54 with added Wind attribute of +5 resists Paralysis/Silence and the Sentinel Boots (foot gear) DEF 58 with added Earth attribute of +5 resists Paralysis/Silence.

I don’t have the Sentinel Armor but I have the rest, the Fists are at +9 and the stats are DEF 67 Water attribute +5 MP +16 VIT 26 AGI 21 which will all double when at +10 My Sentinel Trousers are at +9 and those stats are DEF 63 Water attribute +5 HP 70 MP 14 INT 27 and my Sentinel Boots are at +8 and those stats are DEF 66 Earth attribute +5 HP 70 STR 27 DEX 22 again those stats will double at +10 so not a bad set.

14. Valkyrie Set

This set is for the females only and it’s a good set. Valkyrie Mail (armor) DEF 67 with added Fire attribute of +5 resists Silence Valkyrie Guards (arm gear) DEF 58 with Wind attribute added of +5 resists Paralysis Valkyrie Skirt (leg gear) DEF 54 with Water attribute added of +5 resists Paralysis and lastly Valkyrie Leggings (foot gear) DEF 58 with Earth attribute added of +5 resists Poison

Six more sets to go, will continue later today:)

8 Comments
Aug 07

Categories:

Gaming Banter, WKC Online

Ok here are the last sets of GR 12 armor and these by far are the most expensive and most difficult to obtain, some armor requires items from specific quests but are worth it in the end.
I will try and give enhanced stats where I can but even I haven’t got all this armor and the armor that I have got isn’t all the way upgraded. I would consider the two best sets in the game are the Gratos set and the Knightlord Set although I am still trying to acquire the full set of Warlord Set which is also awesome.

8. Hellion Set

Hellion Mail (armor) DEF 65 resists Sleep/Silence Hellion Fists (arm gear) DEF 56 resists Sleep/Silence Hellion Trousers (leg gear) DEF 57 resists Poison/Silence and Hellion Boots (foot gear) DEF 57 resists Poison/Silence

9. Shadow Set

This was my favorite set of armor, it just looks really cool and it went with my character, I never did manage to get the Gauntlets though.

Shadow Armor (armor) DEF 74 resists Poison/Silence Shadow Gauntlets (arm gear) DEF 68 resists Paralysis/Sleep Shadow Cuisses (leg gear) DEF 65 resists Sleep/Silence and Shadow Sollerets (foot gear) DEF 66 resists Poison/Paralysis

The stats on the Shadow armor that I do have are as follows:

Shadow Armor+9 = DEF 83 HP 96 MP+9 INT 26 don’t forget these stats will double at +10 Shadow Cuissess+10 = DEF 75 HP 152 MP 12 SPR 52 Nice chunk of extra HP there. Shadow Sollerets +10 DEF 76 HP 152 STR 54 DEX 44 Now that is some really nice stats for just one piece of armor, a really cool set if you can max it all out.

10. Hero’s Set

Hero’s Plate (armor) DEF 62 with water attribute added +3 resists Sleep Hero’s Gauntlets (arm gear) DEF 53 with wind attribute added of +3 resists Silence Hero’s Breeches (leg gear) DEF 53 with water attribute added of +3 resists Poison and Hero’s Boots (foot gear) DEF 54 with Fire attribute added of +3 resists Paralysis. I don’t have any of this set so can’t say what the end stats will be like but it looks like a good set from the starting stats, probably going to be fairly even all round at +10

11. Warlock Set

Warlock Raiment (armor) DEF 42 RES 20 resists Silence Warlock Gloves (arm gear) DEF 39 RES 18 resists Sleep/Silence Warlock Legging (leg gear) DEF 39 RES 18 resists Paralysis/Silence and Warlock Boots (foot gear) DEF 39 RES 18 resists Poison/Paralysis. This set is extremely good on the starting stats alone. I might just go for maxing this set to find out what the +10 stats will be, i’ve got a feeling this will be a very good set to have in your inventory, I do have the whole set but haven’t upgraded any of it yet but will post the results when I get it to +10

I have another 9 more GR 12 sets to list so i’ll put those in another post or this one will be too long so keep an eye out for those later today, the best is yet to come.

Tony πŸ™‚

No Comments
Aug 06

Categories:

Gaming Banter, WKC Online

For those who read my blog regularly if your interested I am just now about to rebirth again, it’s almost a continuation of the last post.

I’m interested in getting the max use from spear and in order to do that I need to rebirth again as this last time I went and filled the Elemental skill tree thinking I could make use of that but I was wrong, it’s got some great spells but it’s really for mages I believe and I can’t specialize in spear if I have all those Elemental spells.

The reason i’m posting this info is if there are any of you about to rebirth or thinking of going with spear or maybe you just want to tag along i’m going to open my room up for the next couple of days.

Doesn’t matter what Guild Rank you are if you want to run some quests or just need help or maybe give me some advice on the spear your all welcome.

Be forewarned that you may see me act out of character or perform what you may think is a stupid move, it will be just because i’m getting used to the spear. Ok i’m off to rebirth again now (for the 7th time), hope to quest with some of you soon.

Tony πŸ™‚

No Comments
Aug 06

Categories:

Gaming Banter, WKC Online

Well here I am again, after my rebirth i’m back at level 50, about a day and a half it took, not bad really. Anyway I haven’t been able to get the hang of the spear, it’s really good for some attacks and really crap for others.

Much wasn’t making any sense as I reset my enhancements on the spear and added +5 water, went to try it out on fire beast and it was worse, couldn’t understand it, so I messed around with some stats and it turns out that by upping the VIT it improved the ice and water attacks by a lot, actually improved a lot of attacks overall, just by getting the VIT up.

This is obviously going to take me a while to work out, i’m going to spend several hours trying out different things, this is not like the longsword at all, it’s more complex probably due to the amount of different attacks that rely on different things, will write more on this as and when I know more.

I did give some bad advice in an earlier post when mentioning if armor was used with an added Fire element you would be more resistant to Fire attacks, this is correct but at the time I was referring to the Big Red quest and adding Fire to armor does nothing for you in that particular quests, Big Red doesn’t use fire attacks, even though he is a fire giant he only uses physical attacks.

Fire enhanced armor will still make you more resistant to fire attacks but the only monsters that use fire attacks are fire dragons and pryodemus, not fire giants, just wanted to correct that earlier mistake, sorry.

Tony πŸ™‚

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Aug 04

Categories:

Gaming Banter, WKC Online
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Ok here is the list of Guild Rank 12 armor sets,all GR 12 sets require a level 50 to be worn, they are as follows”

1. Aristos Set

Aristos Dalmatica (armor) DEF 51 RES 13 Aristos Gloves (arm gear) DEF 47 RES 13 Aristos Slacks (leg gear) DEF 48 RES 13 Aristos Moccasins (foot gear) DEF 47 RES 13 This looks like a light armor set and starting stats as you can see aren’t too bad

2. Demon Set

Demon Robe (armor) DEF 53 RES 13 (seen a few players wearing this) I apologize for this one but I don’t have the gloves/gauntlets listed in my town, I obviously haven’t unlocked that piece of armor yet but the stats will probably be the same as the leg and foot gear. Demon Culottes (leg gear) DEF 49 RES 12 Demon Boots (foot gear) DEF 48 RES 12 The whole set doesn’t seem too popular amongst players from what i’ve seen but the Robe does seem to be worn by a few.

3.Admiral Set

Now we see the stats get higher and from here will probably be the sets your looking at getting hold of. Admiral Plate (armor) DEF 62 with added water attribute of +1 also added is poison resistance Admiral Guards (arm gear) DEF 58 with added attribute of Fire +1 and also resistant to poison Admiral Leggings (leg gear) DEF 56 with Fire attribute of +1 with resistance to sleep (handy) and Admiral Boots (foot gear) DEF 56 with added Water attribute of +1 also resistant to sleep.

4.Warriors Set

Warriors Lorica (armor) DEF 64 with Water attribute added of +4 Warriors Fists (arm gear) DEF 57 with Water attribute added of +4 Warriors Pants (leg gear) DEF 57 with Water attribute added of +4 and lastly Warriors Boots (foot gear) DEF 57 with Water attribute added of +4 This would be a good secondary set if there was a big red but with an ice giant, quests with ice giants and quests with ice dragons are with other elementals which would make it impossible for changing your whole armor set just for one ice dragon, so not practical unless you reset enhancements and + them with fire, having said that I have the Warriors Lorica (armor) at +9 in my inventory and it has DEF 73 with the Water attribute of +4 but also has added HP 88 MP 16 and SPR 26 which will all double at +10

5. Mirage Set

Not too many more sets have starting stats this high, probably a good set for Tanks or players looking for a good DEF Mirage Armor (armor) DEF 74 also resists Silence Mirage Gauntlets (arm gear) DEF 65 and resists Sleep Mirage Faulds (leg gear) DEF 65 and resists Sleep Mirage Sabatons (foot gear) DEF 65 and resists Silence If your into looks you may not like the color, it’s a kind of mauve or purple color

6.Ice-dragon Set

Ice-dragon Armor (armor) DEF 74 with Water attribute added of +5 Ice-dragon Fists (arm gear) DEF 66 with Water attribute added of +5 and also resists Sleep Ice-dragon Faulds (leg gear) DEF 65 with Water attribute of +5 and Ice-dragon Boots (foot gear) DEF 66 with Water attribute added of +5 and resists Sleep

7.Bloody Set

One of my favourite armor sets for a while there, just couldn’t get the boots, but still a good armor set.

Bloody Coat (armor) DEF 51 RES 10 and resists Poison. I got my Bloody Coat to +9 and the stats are DEF 60 RES 19 HP 64 MP +36 INT 26, at +10 everything usually doubles up.
Bloody Cuffs (arm gear) DEF 48 RES 13 and resists Poison. My Bloody Cuffs are at +7 and the stats are now DEF 53 RES 18 Fire attribute of +2 HP 80 VIT 12 AGI 21 and resists Poison, again these stats double up at +10 Bloody Trousers (leg gear) DEF 60 RES 12 and resists Sleep. My Bloody Trousers are +10 and the final stats for these are DEF 60 RES 22 MP +64 STR 54 SPR 52 and resists Sleep, nice chunk of STR and MP on these. Bloody Boots (foot gear) DEF 49 RES 13 and resists Sleep. I never managed to acquire these so can’t give you the final stats on what these would be, this is a good amor set for filling in while going for other sets but it’s fairly hard to upgrade this set, it needs a lot of stuff from Station Attendant quest and we all know how easy that is right?

I still have another 8 or 9 sets to add to this GR 12 lot including a couple for the female characters so bear with me, will get those up as soon as I get the chance.

2 Comments
Aug 03

Categories:

Gaming Banter, WKC Online

You know how upgrading your town costs a small fortune? I think we are talking hundreds of thousands of Guilder to upgrade the town, especially going towards the higher levels, 6,7,8,9 and 10

To save you wasting huge amounts of Guilder which is hard enough to come by anyway try this little neat trick.

Get the residents you need, make sure the town is exactly what you want it to be, once you have your residents and are ready to upgrade to the next level just upgrade but don’t save, go online and update your georama you just spent all that money on, once it’s uploaded, just turn the game off and reload, you’ll have all your money back but the georama you created will still be online.

I tried this trick last night as I wanted to see what was so special about those level 10 residents which you had to give coins to in order for them to work for you, those coins are 150,000 each, so I bought 6 coins, 3 for the level 10 warriors and 3 for the level 10 miners, got them in my town, set it all up, uploaded it to the online georama then quit the game and reloaded, all my money was back (and there was a big sigh of relief, believe me) and now my online town is max warriors, miners and mages.

I’ll let you know when I know what was so special about those hard to get residents. My guess is those will give you the more expensive items.

Tony πŸ™‚
P.S. I’ve mentioned this before but is often overlooked, you can get all six sets of residents at max, 3 online and 3 offline, once your town is uploaded to online it will always be there unless you upload again, once your town is online you can change the offline town for the other 3 types of residents. Mine is Mages,Warriors and Miners online and my offline town is Chefs, Lumberjacks and Farmers, this way you maximize your items and get pretty much whatever you need.

1 Comment
Aug 02

Categories:

Gaming Banter, WKC Online

I know I was going to write the rest of the armor sets today and i’m in the middle of getting those together so it will probably be tomorrow now, there are more than I first thought but worth listing and I will do this.

I wanted to write about items that players keep asking about and to be honest there is one particular quest where you can get virtually every item you need that requires farming, I’m talking about ores, flowers, herbs, planks and branches etc…

As long as your at the magical GR 7 or higher you can run King Of Dragons 1 (actually you can run this one at GR 6), if your GR 9 or higher you can run KOD 2 and if your GR 12 or higher KOD 3.

Now I know what your thinking, you can’t possibly solo King of Dragons and your right, but you dont have to kill dragons, you can avoid them fairly easily and just on the first section where the Ice and Fire dragons are there are at least 14 pick up points where you can get stuff.

It’s a pretty good run through if you can take out the elementals, some of you won’t be strong enough yet to take on 3 or 4 elementals but if you can get the ones that are on their own that’s bonus exp and bonus items when they drop, and elemental drops are worth selling if you get enough of them.

There are ore drop points, many flower points, I actually run through this quite often to get me some Cordyceps to make my elixirs but whatever GR you are you will get a lot of what you need here. I am working on a walkthrough for this quest for item drops and their exact locations with grid reference so you can just look at the list and go straight to the pick up points you need if you don’t want to search every crate, flower bed and rock.

My last run through on this quest solo gave me many elemental drops to sell as well as scorpion drops and by the time I get to the fire dragon my combo is built up enough to attack his tail and get a bonus drop, I often let him kill me so I can restart at the save point and go towards the wind and earth dragons to get those pickups as well, it’s a really good quest for getting a lot of stuff that might usually take you forever.

Let me know if you want me to post the walkthrough for item pickups and i’ll probably do that at the weekend.

Tony πŸ™‚

2 Comments
Aug 01

Categories:

Gaming Banter, WKC Online
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I haven’t written follow up posts on the armor yet as it was my sons birthday yesterday and at 10pm just as we was winding down our dog died so had a late night burying him, he had a good life, must have been about 14yrs old.

Will enter the other armors that I missed and the GR 12 armor either tonight or tomorrow.

I did solo my first Big Red 3 the night before last and although it was ok I don’t believe I got anything extra out of it by doing it alone, there did seem to be a few extra items in the reward screen at the end but it’s impossible to tell if that was because I did it solo as i’ve found that when your running Big Red with 3 or 4 players the reward screen changes from a few items to most of the screen full so I think that’s random whether you solo or multiplay.

The good thing about it was that at least on those quiet days when you can’t even seem to find anyone running Big Red at least I can do it alone so I won’t have to wait up to 20 minutes for someone to come in.

Still keeping my ear to the ground for a release date on WKC 2 for the international version but as yet i’ve heard nothing apart from rumors, as soon as I know something i’ll write it up here.

Tony πŸ™‚

10 Comments
Jul 29

Categories:

Gaming Banter, WKC Online

Since writing about the weapon elemental enhancements i’ve had a couple of players ask me why they took more damage when enhancing their armor.

The armor is different than the weapons when enhanced, when you enhance a weapon with say Fire your attack will increase against Water or Ice monsters. When you add Fire to your armor this is what you become more resistant to, here is an example.

Let’s say your going to run Big Red for a few days, you want your attacks to be at a maximum while minimizing the damage you take, so you enhance your sword or spear with Water element for attack. When you add an element to your armor it shouldn’t be Water it should be fire, this makes you more resistant to fire attacks.

If you made the mistake of adding Water to your armor this could be the reason Big Red was giving you more damage. I’m not 100% sure on this as it could be a number of things, could be you’ve reached a higher Guild Rank and moved onto enemies with higher attack rates, i’m just writing what I think could be the reason as the question was asked after me writing the post about elemental enhancements.

Feel free to come back and let me know if this made a difference.

Tony πŸ™‚

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